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David Base Fixed link [back to top]

David Base david_base.jpg SIZE:450x444(9.2KB)
(click on image for larger view)

You can get David Base in DAZ 3D.

  • Product Code: ps_pe046

You can get more detailed information at the DAZ 3D.

David Base various images Fixed link [back to top]

David Base Cat Suit Full david_base_catsuitfull.jpg SIZE:450x444(8.5KB)
(click on image for larger view)
David Base Wet Suit Short david_base_wetsuitshort.jpg SIZE:450x444(8.3KB)
(click on image for larger view)
David Base Bike Shorts david_base_bikeshorts.jpg SIZE:450x444(8.5KB)
(click on image for larger view)

David Base Features Fixed link [back to top]

1. David Figure Files

  • David CR2 and OBJ
  • David BLANK CR2(Identical to David CR2, but without morph channels for INJection)
  • David Genitals CR2 and OBJ

2. 3rd Generation Millennium Figure Features

  • Model Enhancements
    • Realistic Short and Lithe Body Shape.
    • Approximately 5' 2" Tall (Assuming Michael 3.0 is 6'3" Tall)
  • Enhanced Resolution Figure
    • Based on New Millennium Uni-Mesh Geometry (just as Michael 3.0 is)
    • More Strategic Resolution
    • 74,510 Polygons in Base Figure, Plus 1802 Polygons in Genital Figure
    • Smoother Joint Rotation and Morph Deformation
  • Included Morph Targets
    • Expressions
    • Base Spandex Morphs
    • Eye (Eyeball) Morphs
  • Morph INJection Poses
  • Uses New INJ/REM Pose Technology Introduced With Victoria 3.0
    • Allow Morph Deltas to be INJected in the David CR2
      • One at a Time
      • In Groups
      • All at Once (for those with more robust systems)
    • Allow Unwanted/Unneeded Morphs to be Removed or Never INJected
    • Minimize David's Memory Usage While Within Poser
    • Advanced UVs
    • 100% V3/M3 Backwards Compatible UVs, Allows Texture Maps to be Completely interchangeable between V3/M3 and David
    • Uses Superior UV Set-Up Introduced with Victoria 3
    • Minimizes the Number of Seams and Map Deformation
  • Enhanced Joint Parameters
    • Inclusion of ERC Joint Corrective Morph Targets
      • Automatically Fixes Unwanted Bulging/Folding
    • David's Joints Allow Ultimate Poseability
  • Expanded Material Grouping
    • Material Grouping
    • Allows David to be Color Mapped for
      • Bodysuit
      • Gloves
      • Bike Shorts
      • Wetsuit

3. 15 Standard Poses Designed to Work Best with David's New Joint Parameters

4. 10 MAT Poses Designed for use with David's Enhanced Material Grouping

David Base Product Installers Fixed link [back to top]

  • Mac File Size: 7.10Mb
  • PC File Size: 6.57Mb

David Base Texture Template Fixed link [back to top]

  • Mac file ps_pe046_D3BaseT.sit (2.59 Mb)
  • Win file ps_pe046_D3BaseT.exe (2.78 Mb)

David Base Related Items Fixed link [back to top]


Attach file: filedavid_base_wetsuitshort.jpg 188 download [Information] filedavid_base_catsuitfull.jpg 177 download [Information] filedavid_base_bikeshorts.jpg 195 download [Information] filedavid_base.jpg 171 download [Information]
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Page name:DavidBase
Author:yshima - 2006/09/13 20:48:52 JST(799d)
Last edit:Anonymous - 2006/09/13 20:48:52 JST(799d)
Editers:yshima
Back Link:RPGSeriesPart4FighterAdventurer(644d) DavidTunicPack(647d) MillenniumKids-YoungTeens(726d) MimicPro(746d) MikiHair(756d) DarkContinentExtravaganza5TribalVillageHutsandTribalProps(768d) DarkContinentExtravaganza4TribalClothingforDavid(772d) DarkContinentExtravaganza3TribalClothingforMichael3(772d) DarkContinentExtravaganza2KenteClothingforSP3(775d) DarkContinentExtravaganza1KenteClothingforV3(776d) Ninja David sneaks in to Himeji Castle(785d) Desert Soldier for Michael 3, David and THE Freak(788d) ModernDesertSoldierBundle(795d) DefendersofD'AkirforDavid3(796d) Stephanie3PetiteBase(799d) DavidUniversalTextureMapsHighRes(810d)

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